Session 18

Session 18, Or.... The Morc the Merrier

Located the village of the fallen leaves, spent some time trying to get inside. Upon arrival, we sent Moriel in as our elven diplomat to clear the way for us and convince anybody not to start shooting. She promptly left and joined the village. While she was having tea and crumpets with Niktohol, the leader, the rest of us decided to just go ahead and invite ourselves.

We got some suspicious looks from the denizens, so Theo thought he would disarm their concerns with a friendly wave. Apparently,  "Elves BOW"  -Moriel. Suddenly there are several people with weapons drawn and wanting to kill each other, but with some clever diplomatizing from Moriel and Theo, we were able to smooth over the volitile situation of the Elven Missile Crisis.

Deciding it would be a good idea to try to improve our relations with the elves after this debacle, we offered our services to a gruff elven guy who had his daughter abducted by orcs. We're not sure if the fallen leaves really care, they dont seem to be doing much to help her themselves, but we figure it can't hurt to try to rescue a maiden in distress. And what does that make us? Big Damn Heroes, sir. Aint... we... just.

Meanwhile, Moriel sucessfully convinced Niktohol that she really has less to do with the party than he might think, and made a new friend, Tanragiel, a local elf who by the look of her gear is no stranger to combat. Feeling like it might be a good idea to have someone who knows the area (or perhaps desperate for elven company?) Moriel decided to invite her along. The rest of the party seemed to have no real objections,  at least this party member doesnt have an unstable mental situation and the power to defy the laws of physics.

Following a ransom note given to us by the gruff elf, we found the orc hideout pretty easily. Left Leora at cave enterance. Combat ensued around a rather cleverly placed pit trap that gummed up the works, but we prevailed anyway. Afterwards Hakar and Tlik attempted to heal the fallen enemy orks. Tanragiel thought it was a better idea to execute the fallen enemy orks. I think the end result was about 66% in favor of killing. Everybody wins! Got an ork who sounded the alarm bell to call out that it was a false alarm (he was the one that survived), but quickly found out that he wasn't very convincing as we opened the door to the next room to find a bunch of well armed orcs and a hill giant named 'Brainy'.